Avengers Endgame - Smarthulk

Eye range of motion/look dev from "making of"

I was lucky enough to be the ILM Texture Supervisor on Avengers - Endgame. One of my main tasks was texturing Smarthulk and overseeing all his costumes. At ILM we took apart all the great work done on the various versions of the Hulk over the years and then combined what we learned from the old with new cutting edge techniques to bring the most human adn emotionally complex version of Hulk to life that we could. He was an honour to work on with a fantastic crew. The asset team consisted of myself, Lana Lan and Sven Jensen on model. The lookdev and groom by Anthony Rispoli.